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Post by alchemist on May 18, 2007 18:53:29 GMT -5
Are there any guides on converting to BC? I already have the .nif, I just wanna know what else I need to get the ship to work in BC.
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Post by gotafarmyet on May 23, 2007 18:15:33 GMT -5
You would probably get a more complete answer from the BC Universe forums or look up Starforce2. The Nif file is only one thing most conversion programs will take the max file and map the nessary adjustments to the Textures. BC also needs you to make PY files that say where the weapons shoot from the angles that they fire in and damage they do.
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Post by Centurus on May 28, 2007 9:42:54 GMT -5
Basically what GAFY? said, minus the part about talking to Starforce2.
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Post by gotafarmyet on Jun 4, 2007 16:01:47 GMT -5
The part to talk to him about was how to do that, there is a program needed to make the py files and some specific coding he would know it as well as other he could talk to, or you might know a few to point him to
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Post by Centurus on Jun 6, 2007 10:25:11 GMT -5
I know all the tools you need to get ships into the game are located at BCFiles.com. I think they're under the official releases section.
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