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Post by Wicked Zombie on Feb 10, 2005 20:11:52 GMT -5
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Post by Chris Johnson on Feb 10, 2005 20:23:12 GMT -5
Like the X-refit of that Constitution-class, I'm impressed so far. And since I'm a fan of the Klingon Academy game, I'll definately be looking forward to this ship's release once it is completed.
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Post by KlingonFanatic on Feb 13, 2005 8:18:58 GMT -5
Can you imagine what Klingon Academy would be like with this calibur of models?
The USS Arizona name is an awesome choice!
She looks awesome WZ!
KF
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Post by Chris Johnson on Feb 13, 2005 16:37:02 GMT -5
If the engine supported high-polygon models like this, KA would be even more-worth playing. But since it's actually an engine more ancient than it would seem (messed up over the years, even before SFA was released in 1997 for the PC), I don't think I could handle such art, at least not without a serious overhaul, and I think anyone who has access to the engine (which I would doubt anyone has, at the moment) wouldn't want to touch such a mess. Then again, someone did convert a few models over, even P81's Galaxy-class (I think it's the one Knox1705/09/11 kitbashed with Admiral Ljungberg's Galaxy-class model), but I heard glitches had occured while playing with said models... But I digress... In my opinion, this is a nice-looking battleship by design, using some design lineage from the Oberth-class (at least in hull configuration), and looks more plausable as a battleship rather than some heavily-modified Constitution-class like the Federation and Mars-class battleships have been like. *shrug* But just my opinion. In any case, this'll definately be used by me when it's finished.
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Post by CaptainPierce on Feb 13, 2005 20:59:55 GMT -5
Not only does it have some Oberth qualities about it (which is damned rare ), it also mixes in a little Miranda and manages to look like the pylons between the primary and secondary could actually hold together and support a turbolift shaft. That must have taken some work. Just out of curiousity, WZ, have you ever given any thought to more Oberth-like nacelles? Just wondering... I'll just be over here waiting for a USS Iowa re-texture...
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Post by Potvin7883 on Feb 14, 2005 17:29:38 GMT -5
I'm probably one of the few negative comments you might get on this mod, there's just a very weird quality to this ship. It looks more like a snowboard, maybe I'm just jumping 2 conclusions. I can't wait to see the final product.
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Post by Chris Johnson on Feb 14, 2005 21:02:42 GMT -5
I'm probably one of the few negative comments you might get on this mod, there's just a very weird quality to this ship. It looks more like a snowboard, maybe I'm just jumping 2 conclusions. I can't wait to see the final product. I'm going to assume you haven't played Klingon Academy, so yes, I guess you're right in thinking that you're jumping to conclusions at the moment. Either that, or you could humerously think the Oberth class's secondary hull is a weirdly-shaped boat or snowboard as well. So yeah, I don't think WZ will dissapoint you with this one. But such chance remains, everyone's taste is unique. And I'm partial to that game anyhow. *shrug* And I could be wrong in assumptions too.
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Post by Wicked Zombie on Feb 14, 2005 23:06:29 GMT -5
I'm used to negative comments, actually - as long as they're tactful it's not a problem. I don't consider it a negative comment though, since it isn't my design. I agree, the ship is somewhat boat-like in appearance but compared to the hideous Yamato class from KA/SFC (the dual hulled monstrosity), this one's a good alternative.
Nobody ever said the Battleships had to be pretty anyway...
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Post by Potvin7883 on Feb 18, 2005 1:07:55 GMT -5
Well wehn the British Navy launched the "Dreadnaught" she wasn't pretty, but she did pack a hell of a wallop at the time. I guess power is more important than beauty when it comes to making ships of war.
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Post by nxadam1701 on Feb 18, 2005 2:56:47 GMT -5
WZ45, this model is going to look great, I cant wait to its released, thanks WZ45 on a great job
adam out
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Post by CptSavage on Mar 20, 2005 4:37:59 GMT -5
That's gonna be friggen AWESOME!!!
I can't wait for it!
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Post by S33K100 on Apr 14, 2005 16:10:14 GMT -5
Must bump this thread to ask: is this still being worked on? I remember months and months ago seeing wip shots of a different mesh, then it disappeared, then this one appeared and now seems to have disappeared as well.
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Post by Mariner Class on Apr 18, 2005 19:21:36 GMT -5
Instead of that awkward, ovoid center nacelle, would you mind just taking one of the outboard nacelles and flip it upside down instead? I understand the original may have had this feature, but I just think it would benefit by having three of the same type of nacelle. I know choppers have different sizes of tires and they work fine, but that just doesn't work with the Arizona.
Another suggestion is to widen the bottom curve of the secondary hull so that it could support a dual Enterprise-class launcher suite in the same manner as your Mars Refit, even though you are probably going to add more weaponry elsewhere. I merely think giving the "ice cutter" edge a round out might make the ship seem less "wierd." You could round it out enough to still make it very slim and naval, but support somthing bigger than a single aft launcher at the bottom.
And for the heck of it, here's just something I've noticed. The top portion of the secondaru hull gives me a "flat-top" vibe. Would it be possible for your construct a shuttlebay complex (or mabye just one or two small lifts to satisfy that notion? I see that you have three Miranda-style bays at the back end of the saucer-hull, but I just think it would be neat to have a flat-top fighter carrier that didn't look like another cousin the to SFB Napoleon. It would atleast make sense, seeing as they have the giant hull there for something.
I don't want to start another debacle like what happened in the Relentless thread, but I just think that one or two of my suggestions would look a tad better in the final product.
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Post by Chris Johnson on Apr 18, 2005 20:14:32 GMT -5
If WZ changed his mind about how he builds his models since his more-recent ships like the updated Relentless and Defiant, then I'd suggest Mariner's suggestions be put into use for a variant of the current WIP of the Missouri we see, as I have no problem with what she looks like so far. This model (so far) looks like the original Klingon Academy version with relatively small-yet-reasonable changes, if I correctly imagine the model as it would look like when completed. I think Mariner's suggestions would change the ship a little too much, so therefore I would have to disagree with his opinions here.
However, I'm pretty sure that WZ here hadn't changed from his viewpoints on how he decides to build his models, and wouldn't give any care on our suggestions, continuing to build the model as he sees fit. And I don't care that much on whether he follows our suggestions or not. I'm probably sure the final product wouldn't stray too far from the original KA design, yet would have reasonable changes to make the design better than it was previously. Although we'd never know until WZ finishes it, to which I believe would be a ship slightly-remolded to be in his image. *shrug*
Now, this isn't to insult Mariner. He had some nice suggestions, but since I'm fond of KA, I'm fond of keeping the Missouri as close as possible to the original design, with an exception or two possibly. So far, I believe WZ is doing a good job, and the end product would look nice when WZ is done with what plans he has for this battleship.
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Post by Wicked Zombie on Apr 19, 2005 1:20:04 GMT -5
It isn't that I don't care about suggestions/criticism so much as I usually just have a different viewpoint. I do encourage criticism as everyone should voice their opinion on something if they feel like it. However, most criticisms are personal opinions or things that I myself wouldn't agree with...or care about depending on the situation.
Chalk it up to stubbornness, independence, or adhering to one's own ideas, but that's just the way I view things. Not to mention I spent the first two years in SFC trying to 'serve' other people's ideas and getting shafted for it each time, so that probably doesn't help.
Rarely am I surprised by a comment or nitpick because I'm usually aware of it before anyone else chimes in. I suppose that stems from years of analyzing people's reactions. Though I have missed a registry number or hull panel a few times.
Mariner did make a good point - there is something wrong with the Missouri design which is why I have yet to finish it. Just what exactly needs to be done is debatable as there's more than one way to approach it. The whole ship is somewhat 'empty' and flat and translating common TMP details onto such a big ship (Galaxy sized according to the KA manual) is problematic. At the very least, it could use some dimwit boxes and greebles to help break up the flatness.
As for the varied engines, they're probably going to get replaced anyway as they don't sit well with me.
The whole ship is shelved indefinitely or at least until I get some non-Feds completed. The life has pretty much been tapped out of the blue boys and I get tired of looking at the same old shade of Starfleet Gray everytime I make textures. Don't let that stop any suggestions though as I'm sure this one could use some brainstorming...I might even pay attention to one or two ideas...maybe.
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